1.1. The simplest example¶
Here comes a very simple example of an input device driver. The device hasjust one button and the button is accessible at i/o port BUTTON_PORT. Whenpressed or released a BUTTON_IRQ happens. The driver could look like:
1.2. What the example does¶
Hi, I was advised by a Dell technician a while ago that it is recommended to download the latest device drivers from the Dell Support site to a USB stick before doing a clean installation of Windows 8.1. Should I download the drivers to my hard drive (c: drive) and then copy and paste them over to the USB flash drive. The Evoluent VerticalMouse 4 has a patented shape that supports your hand in a relaxed handshake position, yet requires no adaptation period. The design eliminates the muscle tension created in the forearm, neck, and shoulder by other mice. Once you experience the superior comfort of this ergonomic pointing device, you will never go back to an ordinary mouse.
First it has to include the <linux/input.h> file, which interfaces to theinput subsystem. This provides all the definitions needed.
Mac and Bluetooth versions of the VerticalMouse 4 require this pairing procedure before driver installation: - Go to System Preferences - Bluetooth - Click Setup New Device or the plus sign + to add the mouse - Slide the On/Off switch on the Evoluent to the green position.
In the _init function, which is called either upon module load or whenbooting the kernel, it grabs the required resources (it should also checkfor the presence of the device).
Then it allocates a new input device structure with input_allocate_device()and sets up input bitfields. This way the device driver tells the otherparts of the input systems what it is - what events can be generated oraccepted by this input device. Our example device can only generate EV_KEYtype events, and from those only BTN_0 event code. Thus we only set thesetwo bits. We could have used:
as well, but with more than single bits the first approach tends to beshorter.
Then the example driver registers the input device structure by calling:
This adds the button_dev structure to linked lists of the input driver andcalls device handler modules _connect functions to tell them a new inputdevice has appeared. input_register_device() may sleep and therefore mustnot be called from an interrupt or with a spinlock held.
While in use, the only used function of the driver is:
which upon every interrupt from the button checks its state and reports itvia the:
call to the input system. There is no need to check whether the interruptroutine isn’t reporting two same value events (press, press for example) tothe input system, because the input_report_* functions check thatthemselves.
Then there is the:
call to tell those who receive the events that we’ve sent a complete report.This doesn’t seem important in the one button case, but is quite importantfor for example mouse movement, where you don’t want the X and Y valuesto be interpreted separately, because that’d result in a different movement.
1.3. dev->open() and dev->close()¶
In case the driver has to repeatedly poll the device, because it doesn’thave an interrupt coming from it and the polling is too expensive to be doneall the time, or if the device uses a valuable resource (eg. interrupt), itcan use the open and close callback to know when it can stop polling orrelease the interrupt and when it must resume polling or grab the interruptagain. To do that, we would add this to our example driver:
Note that input core keeps track of number of users for the device andmakes sure that dev->open() is called only when the first user connectsto the device and that dev->close() is called when the very last userdisconnects. Calls to both callbacks are serialized.
The open() callback should return a 0 in case of success or any nonzero valuein case of failure. The close() callback (which is void) must always succeed.
Evoluent 4 Mouse Driver Download
1.4. Basic event types¶
The most simple event type is EV_KEY, which is used for keys and buttons.It’s reported to the input system via:
See uapi/linux/input-event-codes.h for the allowable values of code (from 0 toKEY_MAX). Value is interpreted as a truth value, ie any nonzero value means keypressed, zero value means key released. The input code generates events onlyin case the value is different from before.
In addition to EV_KEY, there are two more basic event types: EV_REL andEV_ABS. They are used for relative and absolute values supplied by thedevice. A relative value may be for example a mouse movement in the X axis.The mouse reports it as a relative difference from the last position,because it doesn’t have any absolute coordinate system to work in. Absoluteevents are namely for joysticks and digitizers - devices that do work in anabsolute coordinate systems.
Having the device report EV_REL buttons is as simple as with EV_KEY, simplyset the corresponding bits and call the:
function. Events are generated only for nonzero value.
However EV_ABS requires a little special care. Before callinginput_register_device, you have to fill additional fields in the input_devstruct for each absolute axis your device has. If our button device had alsothe ABS_X axis:
Or, you can just say:
This setting would be appropriate for a joystick X axis, with the minimum of0, maximum of 255 (which the joystick must be able to reach, no problem ifit sometimes reports more, but it must be able to always reach the min andmax values), with noise in the data up to +- 4, and with a center flatposition of size 8.
If you don’t need absfuzz and absflat, you can set them to zero, which meanthat the thing is precise and always returns to exactly the center position(if it has any).
1.5. BITS_TO_LONGS(), BIT_WORD(), BIT_MASK()¶
These three macros from bitops.h help some bitfield computations:
1.6. The id* and name fields¶
The dev->name should be set before registering the input device by the inputdevice driver. It’s a string like ‘Generic button device’ containing auser friendly name of the device.
The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device IDof the device. The bus IDs are defined in input.h. The vendor and device idsare defined in pci_ids.h, usb_ids.h and similar include files. These fieldsshould be set by the input device driver before registering it.
The idtype field can be used for specific information for the input devicedriver.
The id and name fields can be passed to userland via the evdev interface.
1.7. The keycode, keycodemax, keycodesize fields¶
These three fields should be used by input devices that have dense keymaps.The keycode is an array used to map from scancodes to input system keycodes.The keycode max should contain the size of the array and keycodesize thesize of each entry in it (in bytes).
Userspace can query and alter current scancode to keycode mappings usingEVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corresponding evdev interface.When a device has all 3 aforementioned fields filled in, the driver mayrely on kernel’s default implementation of setting and querying keycodemappings.
1.8. dev->getkeycode() and dev->setkeycode()¶
getkeycode() and setkeycode() callbacks allow drivers to override defaultkeycode/keycodesize/keycodemax mapping mechanism provided by input coreand implement sparse keycode maps.
1.9. Key autorepeat¶
... is simple. It is handled by the input.c module. Hardware autorepeat isnot used, because it’s not present in many devices and even where it ispresent, it is broken sometimes (at keyboards: Toshiba notebooks). To enableautorepeat for your device, just set EV_REP in dev->evbit. All will behandled by the input system.
1.10. Other event types, handling output events¶
The other event types up to now are:
- EV_LED - used for the keyboard LEDs.
- EV_SND - used for keyboard beeps.
They are very similar to for example key events, but they go in the otherdirection - from the system to the input device driver. If your input devicedriver can handle these events, it has to set the respective bits in evbit,and also the callback routine:
This callback routine can be called from an interrupt or a BH (although thatisn’t a rule), and thus must not sleep, and must not take too long to finish.
Part no: VM4RB
The Truly Ergonomic Mouse since 2002
This is identical to the Mac model except for the color.
Avoids forearm twisting for comfort and good health*
The patented shape supports your hand in an upright neutral posture that generally avoids forearm twisting. Many users, including medical doctors, ergonomists and physical therapists, said the Evoluent VerticalMouse provides superior comfort and even relieved their wrist pain.*
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Hand Size Info
User Comments
Images are wired model
Comfortable and easy to use
The shape is thoughtfully sculpted for uncompromised comfort and easy-to-reach programmable buttons. No finger contortions are needed to operate the buttons.
Images are wired model
Adjustable Pointer Speed
A button behind the wheel enables quickly changing the pointer speed to suit different tasks: select higher speed (higher DPI) to make the pointer move faster for general use; select lower speed (lower DPI) to make the pointer move slower and more precisely for drawing, photo editing, etc.
Improved thumb rest
The thumb rest has been reshaped to provide even more comfort over earlier versions.
Pointer speed indicators
Up to four lights show pointer speeds from slow to fast: slow speed or low DPI for precision work such as photo editing or drawing; fast speed or high DPI for quickly moving across the screen for general tasks.
Now two thumb buttons
A new bottom thumb button provides greatly extended functionality when used with the included driver.
Powerful and intuitive driver
Evoluent Mouse Manager for Mac provides extensive but easy to use functionality for 6 buttons through a simple and intuitive interface.
Extended lip prevents rubbing
An extra wide lip along the bottom edge prevents the last finger from rubbing the desk.
Bluetooth connectivity
Connects to Mac systems via Bluetooth.
Images are wired model
Images are wired model
*The statements herein apply to some current or past users of Evoluent VerticalMouse, but since everyone is different, Evoluent makes no claim or representation that the Evoluent VerticalMouse will prevent, cure, or mitigate any medical condition, disease, injury, pain or discomfort for all users.
Evoluent Mouse 3 Driver
Battery
▪ 1 AA battery. Good for about 3 months of average use.
Compatibility
Apple Mac® OS X 10.5 to 10.14
▪ Includes Mac driver for configuring the buttons. The driver is optional but highly recommended. VerticalMouse still has basic functionality without the driver. Some functions of the Windows driver are not available in the Mac driver.
Apple Mac® OS X 10.15 and newer
▪ Due to recent Mac OS update, our driver must be updated to maintain compatibility. We need a driver development kit from Apple but they have not replied to our request even after repeated emails. Therefore our driver development is unable to proceed. We apologize for the delay and will continue to contact Apple for the resource. Alternatively, the third party software USB Overdrive www.usboverdrive.com may be used to program the buttons on VerticalMouse. (Evoluent is not affiliated with USB Overdrive.)
Warranty
Vertical Mouse 4 Evoluent Driver
2 years
Install Instructions
1. Before connecting Evoluent VerticalMouse, go to the Applications folder to find and remove any existing Evoluent Mouse Manager and any other mouse software, except touchpad drivers, to avoid software conflict.
2. Go to System Preferences, Bluetooth and click Setup New Device or click the plus sign + to add the mouse. Slide the power switch on the bottom of the VerticalMouse to the green position or cycle it off and on to establish a connection.
3. Press the Pointer Speed button on the side of the mouse to light up two to three indicator lights for optimal pointer speed.
4. The mouse has default functions without a driver. Evoluent Mouse Manager for Mac may be installed to program the buttons and adjust the pointer speed.
Download Evoluent Mouse Manager for Mac.
5. After the driver is installed, button functions may be changed by clicking the E icon in System Preferences to open Evoluent Mouse Manager for Mac. The driver may be removed by going to the Applications folder, Evoluent folder and clicking Uninstall.
6. Replace the AA battery when a red light on the thumb rest blinks, or when the pointer becomes unresponsive.